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PS5 Greatest-Vendor, Gross sales Drop YoY For All Consoles

PS5 Greatest-Vendor, Gross sales Drop YoY For All Consoles


by
William D’Angelo
, posted 2 days in the past / 5,488 Views

The PlayStation 5 was the best-selling console within the Americas (USA, Canada, & Latin America) with 630,302 items bought for March 2024, in keeping with VGChartz estimates. The PlayStation 5 has now bought an estimated 23.65 million items lifetime within the Americas.

The Nintendo Change was the second best-selling console with an estimated 273,769 items bought to deliver lifetime gross sales to 53.17 million items. The Xbox Collection X|S got here in third place with 236,462 items bought to deliver its lifetime gross sales to 17.01 million items. The PlayStation 4 bought an estimated 1,306 items to deliver its lifetime gross sales to 41.54 million items.

PS5 gross sales in comparison with the identical month for the PS4 in 2017 are up by almost 170,000 items, whereas the Xbox Collection X|S in comparison with the identical month for the Xbox One are down by almost 83,000 items. PS4 bought 460,796 items for the month of March 2017 and Xbox One gross sales have been at 319,399 items.

PlayStation 5 gross sales in comparison with the identical month a yr in the past are down by 142,386 (-18.4%). Xbox Collection X|S gross sales are down by 103,266 items (-30.4%) and Nintendo Change gross sales are down by 122,709 items (-31.0%). The PlayStation 4 is down by 7,320 items (-84.9%) year-over-year.

gross sales month-on-month, PlayStation 5 gross sales are up by almost 133,000 items, Xbox Collection X|S gross sales are up over 9,000 items, and Nintendo Change gross sales are up by over 27,000 items.

2024 year-to-date, the PlayStation 5 has bought an estimated 1.62 million items, the Nintendo Change has bought 0.82 million items, and the Xbox Collection X|S has bought 0.75 million items.

VGChartz Americas Hardware Estimates - PS5, PlayStation 5, Xbox, Xbox Series X, Nintendo Switch

Month-to-month Gross sales:

Americas {hardware} estimates for March 2024 (Adopted by lifetime gross sales):

  1. PlayStation 5 – 630,302 (23,648,805)
  2. Change – 273,769 (53,136,867)
  3. Xbox Collection X|S – 236,462 (17,008,425)
  4. PlayStation 4 – 1,306 (41,538,773)

USA {hardware} estimates for March 2024:

  1. PlayStation 5 – 535,121
  2. Change – 230,112
  3. Xbox Collection X|S – 200,089
  4. PlayStation 4 – 1,116

Weekly Gross sales:

March 9, 2024 {hardware} estimates:

Americas:

  1. PlayStation 5 – 116,204
  2. Change – 59,296
  3. Xbox Collection X|S – 49,255
  4. PlayStation 4 – 268

USA:

  1. PlayStation 5 – 98,521
  2. Change – 49,802
  3. Xbox Collection X|S – 41,769
  4. PlayStation 4 – 228

March 16, 2024 {hardware} estimates:

Americas:

  1. PlayStation 5 – 136,938
  2. Change – 56,336
  3. Xbox Collection X|S – 43,615
  4. PlayStation 4 – 265

USA:

  1. PlayStation 5 – 116,624
  2. Change – 47,319
  3. Xbox Collection X|S – 36,896
  4. PlayStation 4 – 226

March 23, 2024 {hardware} estimates:

Americas:

  1. PlayStation 5 – 131,476
  2. Change – 53,764
  3. Xbox Collection X|S – 49,081
  4. PlayStation 4 – 263

USA:

  1. PlayStation 5 – 111,739
  2. Change – 45,191
  3. Xbox Collection X|S – 41,630
  4. PlayStation 4 – 225

March 30, 2024 {hardware} estimates:

Americas:

  1. PlayStation 5 – 124,845
  2. Change – 52,723
  3. Xbox Collection X|S – 45,558
  4. PlayStation 4 – 258

USA:

  1. PlayStation 5 – 105,952
  2. Change – 44,317
  3. Xbox Collection X|S – 38,626
  4. PlayStation 4 – 221

April 6, 2024 {hardware} estimates:

Americas:

  1. PlayStation 5 – 120,839
  2. Change – 51,650
  3. Xbox Collection X|S – 48,953
  4. PlayStation 4 – 252

USA:

  1. PlayStation 5 – 102,285
  2. Change – 43,483
  3. Xbox Collection X|S – 41,168
  4. PlayStation 4 – 216

VGChartz Methodology: {Hardware} estimates are primarily based on retail sampling and tendencies in particular person nations, that are then extrapolated to symbolize the broader area. This sometimes permits us to supply figures that find yourself being inside 10% of the particular totals.

This information is commonly in contrast in opposition to official cargo figures launched by the console producers and figures estimated by regional trackers with higher market protection than ourselves. We then replace our personal estimates to deliver them into line with these figures. This can lead to frequent adjustments typically inside a brief house of time, however we really feel it is essential to prioritise accuracy over consistency.

Be aware that our estimates are primarily based on sell-through information (items bought to customers). In nearly all circumstances the figures launched by console producers are primarily based on cargo information (sell-in), the place as quickly as a tool has left the manufacturing unit and entered the availability chain for supply it’s thought-about a sale. This is the reason there’s all the time a distinction between the businesses’ figures (sell-in) and VGChartz estimates (sell-through), even after we’ve made changes. The one exception to that’s when a console has been discontinued and the remaining inventory has lastly bought out – at that time the figures will match.


A life-long and avid gamer, William D’Angelo was first launched to VGChartz in 2007. After years of supporting the positioning, he was introduced on in 2010 as a junior analyst, working his means as much as lead analyst in 2012 and taking up the {hardware} estimates in 2017. He has expanded his involvement within the gaming neighborhood by producing content material on his personal YouTube channel and Twitch channel. You possibly can contact the creator on Twitter @TrunksWD.

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